Logan Simmons is a Software Engineer at Grand Vision Gaming and a graduate from The University of Utah with a Bachelors of Science in Computer Science. In his free time, Logan develops video games using Unreal Engine 5 and C++.
Replay is a low-poly puzzle game with a twist! The ability to replay time Back to The Future style allows you to complete complex puzzles and challenges.
Multiplayer horror game being developed in Unreal Engine 5. This project brings together everything that I have learned over the years of game development in Unreal Engine.
A 3D adventure game availible on steam starring Fish, a young countryside mouse. Being built with a team of 41 other students as a senior capstoneĀ project with the University of Utah's EAE program.
Designed custom aluminum body guitar using Autodesk Fusion 360. Programmed toolpaths and operated a HAAS VF-5 CNC machine to produce commercial quality electric guitars.
Built station to chemically treat 6061 machined aluminum billet to add color and strength to the outer surface.